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BlueprintAPI > BlueprintAPI/AnimationBlueprintLibrary > BlueprintAPI/AnimationBlueprintLibrary/Pose
Get Bone Pose for Frame
Target is Animation Blueprint Library
Inputs
| Type | Name | Description |
|---|---|---|
| object | Animation Sequence Base | |
| name | Bone Name | |
| integer | Frame | |
| boolean | Extract Root Motion |
Outputs
| Type | Name | Description |
|---|---|---|
| transform | Pose |