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BlueprintAPI > BlueprintAPI/Animation
Assigns the passed skeletal mesh to the retarget source
Target is Pose Asset
Inputs
| Type | Name | Description |
|---|---|---|
| exec | In | |
| object | Target | |
| object | In Retarget Source Asset |
Outputs
| Type | Name | Description |
|---|---|---|
| exec | Out |
Set Retarget Source Asset
BlueprintAPI > BlueprintAPI/Animation
Assigns the passed skeletal mesh to the retarget source
Target is Pose Asset
| Type | Name | Description |
|---|---|---|
| exec | In | |
| object | Target | |
| object | In Retarget Source Asset |
| Type | Name | Description |
|---|---|---|
| exec | Out |
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