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BlueprintAPI > BlueprintAPI/Animation > BlueprintAPI/Animation/PoseSearch > BlueprintAPI/Animation/PoseSearch/Experimental
Implementation of the core motion matching algorithm
Target is Pose Search Library
Inputs
| Type | Name | Description |
|---|---|---|
| object | Anim Instance | Input animation instance |
| object | Assets to Search | Input assets to search (UPoseSearchDatabase or any animation asset containing UAnimNotifyState_PoseSearchBranchIn) |
| name | Pose History Name | Input tag of the associated PoseSearchHistoryCollector node in the anim graph |
| struct | Continuing Properties | Input struct specyfying the currently playing animation to be able to bias the search in selecting the continuing pose |
| struct | Future | Input future properties to match (animation / start time / time offset) |
Outputs
| Type | Name | Description |
|---|---|---|
| struct | Result | Output FPoseSearchBlueprintResult with the search result |