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BlueprintAPI > BlueprintAPI/Animation > BlueprintAPI/Animation/PoseSearch > BlueprintAPI/Animation/PoseSearch/Experimental
Handle Transform Trajectory World Collisions
Target is Pose Search Trajectory Library
Inputs
| Type | Name | Description |
|---|---|---|
| exec | In | |
| object | Anim Instance | |
| struct | In Trajectory | |
| boolean | Apply Gravity | |
| real | Floor Collisions Offset | |
| enum | Trace Channel | |
| boolean | Trace Complex | |
| object | Actors to Ignore | |
| enum | Draw Debug Type | |
| boolean | Ignore Self | |
| real | Max Obstacle Height | |
| linearcolor | Trace Color | |
| linearcolor | Trace Hit Color | |
| real | Draw Time |
Outputs
| Type | Name | Description |
|---|---|---|
| exec | Out | |
| struct | Out Trajectory | |
| struct | Collision Result |