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BlueprintAPI > BlueprintAPI/Animation > BlueprintAPI/Animation/Pose
Populates an Anim Pose with the reference poses stored for the provided USkeleton
Target is Anim Pose Extensions
Inputs
| Type | Name | Description |
|---|---|---|
| object | Skeleton | USkeleton object to retrieve the reference pose from |
Outputs
| Type | Name | Description |
|---|---|---|
| struct | Out Pose | Anim pose to hold the reference pose |