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BlueprintAPI > BlueprintAPI/Animation > BlueprintAPI/Animation/Mirroring
Set the mirror state
Target is Mirror Anim Library
Inputs
| Type | Name | Description |
|---|---|---|
| exec | In | |
| struct | Mirror Node | |
| boolean | In Mirror |
Outputs
| Type | Name | Description |
|---|---|---|
| exec | Out | |
| struct | Return Value |