Navigation
BlueprintAPI > BlueprintAPI/Animation
Returns a socket by index. Max index is NumSockets(). The meshes sockets are accessed first, then the skeletons.
Target is Skeletal Mesh
Inputs
| Type | Name | Description |
|---|---|---|
| object | Target | |
| integer | Index |
Outputs
| Type | Name | Description |
|---|---|---|
| object | Return Value |