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BlueprintAPI > BlueprintAPI/Animation
Utility function to create dynamic montage from AnimSequence with blend in settings
Target is Anim Montage
Inputs
| Type | Name | Description |
|---|---|---|
| exec | In | |
| object | Asset | |
| name | Slot Node Name | |
| struct | Blend in Settings | |
| struct | Blend Out Settings | |
| real | In Play Rate | |
| integer | Loop Count | |
| real | In Blend Out Trigger Time |
Outputs
| Type | Name | Description |
|---|---|---|
| exec | Out | |
| object | Return Value |