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BlueprintAPI > BlueprintAPI/Animation
Add a skeletal socket object to this SkeletalMesh, and optionally promotes it to USkeleton socket.
Target is Skeletal Mesh
Inputs
| Type | Name | Description |
|---|---|---|
| exec | In | |
| object | Target | |
| object | In Socket | |
| boolean | Add to Skeleton |
Outputs
| Type | Name | Description |
|---|---|---|
| exec | Out |