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BlueprintAPI > BlueprintAPI/AddEvent > BlueprintAPI/AddEvent/Game > BlueprintAPI/AddEvent/Game/Damage
Event when this actor takes RADIAL damage
Target is Actor
Authority Only. This event only fires on the server.
Outputs
| Type | Name | Description |
|---|---|---|
| delegate | Output Delegate | |
| exec | Out | |
| real | Damage Received | |
| object | Damage Type | |
| vector | Origin | |
| struct | Hit Info | |
| object | Instigated By | |
| object | Damage Causer |