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BlueprintAPI > BlueprintAPI/Actor
Set the AActor as Active or not, so it will or won't be selected from a selection set. Will return false if it doesn't match any sets*. Note if GetShowAndSetSelectedOnly() is true the selected state of the Actor will take precedence over this
Target is AIESelection Sets
Inputs
| Type | Name | Description |
|---|---|---|
| exec | In | |
| object | Target | |
| object | In Actor | |
| boolean | Set Active |
Outputs
| Type | Name | Description |
|---|---|---|
| exec | Out | |
| boolean | Return Value |