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BlueprintAPI > BlueprintAPI/Ability > BlueprintAPI/Ability/Tasks
Listens for GE immunity. By default this means "this hero blocked a GE due to immunity". Setting OptionalExternalTarget will listen for a GE being blocked on an external target. Note this only works on the server.
Target is Ability Task Wait Gameplay Effect Blocked Immunity
Inputs
| Type | Name | Description |
|---|---|---|
| exec | In | |
| struct | Source Tag Requirements | |
| struct | Target Tag Requirements | |
| object | Optional External Target | |
| boolean | Only Trigger Once |
Outputs
| Type | Name | Description |
|---|---|---|
| exec | Out | |
| object | Async Task | |
| exec | Blocked | |
| struct | Blocked Spec | |
| struct | Immunity Gameplay Effect Handle |