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BlueprintAPI > BlueprintAPI/Ability > BlueprintAPI/Ability/Tasks
Apply force to character's movement
Target is Ability Task Apply Root Motion Radial Force
Inputs
| Type | Name | Description |
|---|---|---|
| exec | In | |
| name | Task Instance Name | |
| vector | Location | |
| object | Location Actor | |
| real | Strength | |
| real | Duration | |
| real | Radius | |
| boolean | Is Push | |
| boolean | Is Additive | |
| boolean | No ZForce | |
| object | Strength Distance Falloff | |
| object | Strength Over Time | |
| boolean | Use Fixed World Direction | |
| rotator | Fixed World Direction | |
| enum | Velocity on Finish Mode | |
| vector | Set Velocity on Finish | |
| real | Clamp Velocity on Finish |
Outputs
| Type | Name | Description |
|---|---|---|
| exec | Out | |
| object | Async Task | |
| exec | On Finish |