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BlueprintAPI > BlueprintAPI/Ability > BlueprintAPI/Ability/Tasks
Apply force to character's movement to move to a target actor
Target is Ability Task Apply Root Motion Move to Actor Force
Inputs
| Type | Name | Description |
|---|---|---|
| exec | In | |
| name | Task Instance Name | |
| object | Target Actor | |
| vector | Target Location Offset | |
| enum | Offset Alignment | |
| real | Duration | |
| object | Target Lerp Speed Horizontal | |
| object | Target Lerp Speed Vertical | |
| boolean | Set New Movement Mode | |
| enum | Movement Mode | |
| boolean | Restrict Speed to Expected | |
| object | Path Offset Curve | |
| object | Time Mapping Curve | |
| enum | Velocity on Finish Mode | |
| vector | Set Velocity on Finish | |
| real | Clamp Velocity on Finish | |
| boolean | Disable Destination Reached Interrupt | |
| real | Reached Destination Distance |
Outputs
| Type | Name | Description |
|---|---|---|
| exec | Out | |
| object | Async Task | |
| exec | On Finished | |
| boolean | Destination Reached | |
| boolean | Timed Out | |
| vector | Final Target Location |