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BlueprintAPI > BlueprintAPI/Ability > BlueprintAPI/Ability/GameplayEffect
Sets the GameplayEffectSpec's StackCount to the specified amount (prior to applying)
Target is Ability System Blueprint Library
Inputs
| Type | Name | Description |
|---|---|---|
| exec | In | |
| struct | Spec Handle | |
| integer | Stack Count |
Outputs
| Type | Name | Description |
|---|---|---|
| exec | Out | |
| struct | Return Value |