Navigation
BlueprintAPI > BlueprintAPI/Ability > BlueprintAPI/Ability/GameplayEffect
Manually sets the duration on a specific effect
Target is Ability System Blueprint Library
Inputs
| Type | Name | Description |
|---|---|---|
| exec | In | |
| struct | Spec Handle | |
| real | Duration |
Outputs
| Type | Name | Description |
|---|---|---|
| exec | Out | |
| struct | Return Value |