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BlueprintAPI > BlueprintAPI/Ability > BlueprintAPI/Ability/GameplayEffect
Returns the expected end time (when we think the GE will expire) for a given GameplayEffect (note someone could remove or change it before that happens!)
Target is Ability System Blueprint Library
Inputs
| Type | Name | Description |
|---|---|---|
| exec | In | |
| struct | Active Handle |
Outputs
| Type | Name | Description |
|---|---|---|
| exec | Out | |
| real | Return Value |