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BlueprintAPI > BlueprintAPI/Ability > BlueprintAPI/Ability/GameplayCue
Gets the best normalized effect direction for this gameplay cue. This is useful for effects that require the direction of an enemy attack. Returns true if a valid direction could be calculated.
Target is Ability System Blueprint Library
Inputs
| Type | Name | Description |
|---|---|---|
| object | Target Actor | |
| struct | Parameters |
Outputs
| Type | Name | Description |
|---|---|---|
| vector | Direction | |
| boolean | Return Value |