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BlueprintAPI > BlueprintAPI/Ability > BlueprintAPI/Ability/GameplayCue
Call from a Cue handler event to continue checking for additional, more generic handlers. Called from the ability system blueprint library
Target is Gameplay Cue Interface
Inputs
| Type | Name | Description |
|---|---|---|
| exec | In | |
| object | Target |
Outputs
| Type | Name | Description |
|---|---|---|
| exec | Out |