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BlueprintAPI > BlueprintAPI/Ability
Call from blueprints to forcibly end the ability without canceling it. This will replicate the end ability to the client or server which can interrupt tasks
Target is Gameplay Ability
Inputs
| Type | Name | Description |
|---|---|---|
| exec | In | |
| object | Target |
Outputs
| Type | Name | Description |
|---|---|---|
| exec | Out |