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BlueprintAPI > BlueprintAPI/Ability
Finds all currently active tasks named InstanceName and confirms them. What this means depends on the individual task. By default, this does nothing other than ending if bEndTask is true.
Target is Gameplay Ability
Inputs
| Type | Name | Description |
|---|---|---|
| exec | In | |
| object | Target | |
| name | Instance Name | |
| boolean | End Task |
Outputs
| Type | Name | Description |
|---|---|---|
| exec | Out |