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BlueprintAPI > BlueprintAPI/ARUtilities
Update material texture parameter using pre-defined names: For regular texture: CameraTexture For external texture: ExternalCameraTexture
Target is ARUtilities Function Library
Inputs
| Type | Name | Description |
|---|---|---|
| exec | In | |
| object | Material Instance | |
| object | Camera Texture | |
| real | Color Scale |
Outputs
| Type | Name | Description |
|---|---|---|
| exec | Out |