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BlueprintAPI > BlueprintAPI/AI > BlueprintAPI/AI/Tasks
Helper function to create an AITask that interacts with the SmartObject slot using the GameplayBehavior definition This version starts the interaction on spot so the actor needs to be at the desired position.
Target is AITask Use Gameplay Behavior Smart Object
Inputs
| Type | Name | Description |
|---|---|---|
| exec | In | |
| object | Controller | The controller for which the attached pawn will take part to the GameplayBehavior. |
| struct | Claim Handle | The handle to an already claimed slot. |
| boolean | Lock AILogic | Indicates if the task adds UAIResource_Logic to the set of Claimed resources |
| enum | Claim Priority |
Outputs
| Type | Name | Description |
|---|---|---|
| exec | Out | |
| object | Async Task | |
| exec | On Succeeded | |
| exec | On Failed | |
| exec | On Move To Failed |