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BlueprintAPI > BlueprintAPI/AI > BlueprintAPI/AI/Tasks
Helper function to create an AITask that reaches and interacts with the SmartObject slot using the GameplayBehavior definition.
Target is AITask Use Gameplay Behavior Smart Object
Inputs
| Type | Name | Description |
|---|---|---|
| exec | In | |
| object | Controller | The controller that will move to the slot location and for which the attached pawn will take part to the GameplayBehavior. |
| struct | Claim Handle | The handle to an already claimed slot. |
| boolean | Lock AILogic | Indicates if the task adds UAIResource_Logic to the set of Claimed resources |
| enum | Claim Priority |
Outputs
| Type | Name | Description |
|---|---|---|
| exec | Out | |
| object | Async Task | |
| exec | On Succeeded | |
| exec | On Failed | |
| exec | On Move To Failed |