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BlueprintAPI > BlueprintAPI/AI
The way it works exactly is if the actor passed in is a pawn, then the function retrieves pawn's controller cast to AIController. Otherwise the function returns actor cast to AIController.
Target is AIBlueprint Helper Library
Inputs
| Type | Name | Description |
|---|---|---|
| object | Controlled Actor |
Outputs
| Type | Name | Description |
|---|---|---|
| object | Return Value |