 |
uLang::EAssertSeverity |
Copyright Epic Games, Inc. All Rights Reserved. |
|
 |
uLang::EDefaultInit |
Enum used to force default initialization. |
|
 |
uLang::EEquate |
Comparison result value. |
|
 |
uLang::EErrorAction |
Generic action after error has occurred. |
|
 |
uLang::EIndex |
Used to signify an unspecified index. |
|
 |
uLang::EIterateResult |
Iteration result returned from an iteration. |
|
 |
uLang::ELogVerbosity |
Copyright Epic Games, Inc. All Rights Reserved. |
|
 |
uLang::ENoInit |
Enum used in constructors to indicate they should not initialize anything. |
|
 |
uLang::EResult |
Generic error codes. |
|
 |
uLang::EVisitResult |
Result returned from a visitor functor indicating how to continue or to quit early. |
|