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API > API/Runtime > API/Runtime/VerseCompiler > API/Runtime/VerseCompiler/uLang > API/Runtime/VerseCompiler/uLang/SourceProject > API/Runtime/VerseCompiler/uLang/SourceProject/IFileSystem
References
| Module | VerseCompiler |
| Header | /Engine/Source/Runtime/VerseCompiler/Public/uLang/SourceProject/IFileSystem.h |
| Include | #include "uLang/SourceProject/IFileSystem.h" |
virtual bool SetCurrentWorkingDirectory
(
const char * DirPath
)
Remarks
Note that SetCurrentWorkingDirectory may not be implemented in some embeddings (e.g. Unreal).