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API > API/Runtime > API/Runtime/UniversalObjectLocator > API/Runtime/UniversalObjectLocator/FUniversalObjectLocatorFragment > API/Runtime/UniversalObjectLocator/FUniversalObjectLocatorFragment/__ctor
References
| Module | UniversalObjectLocator |
| Header | /Engine/Source/Runtime/UniversalObjectLocator/Public/UniversalObjectLocatorFragment.h |
| Include | #include "UniversalObjectLocatorFragment.h" |
| Source | /Engine/Source/Runtime/UniversalObjectLocator/Private/UniversalObjectLocatorFragment.cpp |
FUniversalObjectLocatorFragment
(
const UObject * InObject,
UObject * Context
)
Remarks
- Construct this fragment by binding it to an object within a given context.
-
This constructor can 'fail' and result in an Empty fragment if no suitable fragment type could be found for the object