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API > API/Runtime > API/Runtime/Renderer > API/Runtime/Renderer/FViewDebugInfo
References
| Module | Renderer |
| Header | /Engine/Source/Runtime/Renderer/Public/ViewDebug.h |
| Include | #include "ViewDebug.h" |
Syntax
struct FPrimitiveInfo
Remarks
Data collected about a single primitive being drawn to the screen.
Variables
| Type | Name | Description | |
|---|---|---|---|
| FPrimitiveComponentId | ComponentId | ||
| IPrimitiveComponent * | ComponentInterface | ||
| TWeakObjectPtr< UObject > | ComponentUObject | ||
| int32 | LODAtLastCapture | ||
| TArray< TWeakObjectPtr< UMaterialInterface > > | Materials | ||
| FString | Name | ||
| TWeakObjectPtr< UMaterialInterface > | OverlayMaterial | ||
| TWeakObjectPtr< UObject > | Owner | ||
| FPrimitiveSceneInfo * | PrimitiveSceneInfo | ||
| FPrimitiveStats | Stats |
Functions
| Type | Name | Description | |
|---|---|---|---|
| int32 | ComputeCurrentLODIndex
(
int32 PlayerIndex, |
||
| FPrimitiveLODStats * | GetCurrentLOD
(
int32 PlayerIndex, |
||
| const FPrimitiveLODStats * | GetCurrentLOD
(
int32 PlayerIndex, |
||
| FPrimitiveLODStats * | GetLOD
(
int32 LOD |
||
| const FPrimitiveLODStats * | GetLOD
(
int32 LOD |
||
| UMaterialInterface * | GetMaterial
(
uint16 Index |
||
| int32 | GetNumLODs () |
||
| FString | GetOwnerName () |
||
| FVector | |||
| bool | HasLODs () |
||
| bool | IsLODIndexValid
(
int32 LOD |
||
| bool |
Operators
| Type | Name | Description | |
|---|---|---|---|
| bool | operator<
(
const FPrimitiveInfo& Other |