Navigation
API > API/Runtime > API/Runtime/Renderer
| |
|
| Name |
EMobileSceneTextureSetupMode |
| Type |
enum |
| Header File |
/Engine/Source/Runtime/Renderer/Public/SceneRenderTargetParameters.h |
| Include Path |
#include "SceneRenderTargetParameters.h" |
Syntax
enum EMobileSceneTextureSetupMode
{
None = 0,
SceneColor = 1 << 0,
SceneDepth = 1 << 1,
CustomDepth = 1 << 2,
GBufferA = 1 << 3,
GBufferB = 1 << 4,
GBufferC = 1 << 5,
GBufferD = 1 << 6,
SceneDepthAux = 1 << 7,
SceneVelocity = 1 << 8,
GBuffers = GBufferA | GBufferB | GBufferC | GBufferD | SceneDepthAux,
All = SceneColor | SceneDepth | CustomDepth | GBuffers | SceneVelocity,
}
Values
| Name |
Remarks |
| None |
|
| SceneColor |
|
| SceneDepth |
|
| CustomDepth |
|
| GBufferA |
|
| GBufferB |
|
| GBufferC |
|
| GBufferD |
|
| SceneDepthAux |
|
| SceneVelocity |
|
| GBuffers |
|
| All |
|