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API > API/Runtime > API/Runtime/RenderCore > API/Runtime/RenderCore/TUniformBufferRef
References
| Module | RenderCore |
| Header | /Engine/Source/Runtime/RenderCore/Public/ShaderParameterMacros.h |
| Include | #include "ShaderParameterMacros.h" |
static TUniformBufferRef < TBufferStruct > CreateEmptyUniformBufferImmediate
(
EUniformBufferUsage Usage
)
Remarks
Creates a uniform buffer with the given value, and returns a structured reference to it.