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API > API/Runtime > API/Runtime/RenderCore > API/Runtime/RenderCore/TShaderRefBase
Overloads
| Name |
Remarks |
Include Path |
Unreal Specifiers |
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Shader.h |
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Shader.h |
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Shader.h |
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Shader.h |
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Shader.h |
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TShaderRefBase()
| |
|
| Name |
TShaderRefBase |
| Type |
function |
| Header File |
/Engine/Source/Runtime/RenderCore/Public/Shader.h |
| Include Path |
#include "Shader.h" |
TShaderRefBase()
TShaderRefBase(const TShaderRefBase &)
| |
|
| Name |
TShaderRefBase |
| Type |
function |
| Header File |
/Engine/Source/Runtime/RenderCore/Public/Shader.h |
| Include Path |
#include "Shader.h" |
TShaderRefBase
(
const TShaderRefBase &
)
TShaderRefBase(const TShaderRefBase< OtherShaderType, OtherPointerTableType > &)
| |
|
| Name |
TShaderRefBase |
| Type |
function |
| Header File |
/Engine/Source/Runtime/RenderCore/Public/Shader.h |
| Include Path |
#include "Shader.h" |
template<typename OtherShaderType, typename OtherPointerTableType>
TShaderRefBase
(
const TShaderRefBase < OtherShaderType, OtherPointerTableType > & Rhs
)
TShaderRefBase(ShaderType *, const FShaderMapBase &)
| |
|
| Name |
TShaderRefBase |
| Type |
function |
| Header File |
/Engine/Source/Runtime/RenderCore/Public/Shader.h |
| Include Path |
#include "Shader.h" |
TShaderRefBase
(
ShaderType * InShader,
const FShaderMapBase & InShaderMap
)
TShaderRefBase(ShaderType , const FShaderMapBase )
| |
|
| Name |
TShaderRefBase |
| Type |
function |
| Header File |
/Engine/Source/Runtime/RenderCore/Public/Shader.h |
| Include Path |
#include "Shader.h" |
TShaderRefBase
(
ShaderType * InShader,
const FShaderMapBase * InShaderMap
)