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API > API/Runtime > API/Runtime/RenderCore > API/Runtime/RenderCore/IAllocatedVirtualTexture
References
| Module | RenderCore |
| Header | /Engine/Source/Runtime/RenderCore/Public/VirtualTexturing.h |
| Include | #include "VirtualTexturing.h" |
IAllocatedVirtualTexture
&40;
const FAllocatedVTDescription & InDesc,
uint32 InBlockWidthInTiles,
uint32 InBlockHeightInTiles,
uint32 InWidthInBlocks,
uint32 InHeightInBlocks,
uint32 InDepthInTiles
&41;