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API > API/Runtime > API/Runtime/RenderCore > API/Runtime/RenderCore/FStereoShaderAspects
References
| Module | RenderCore |
| Header | /Engine/Source/Runtime/RenderCore/Public/StereoRenderUtils.h |
| Include | #include "StereoRenderUtils.h" |
| Source | /Engine/Source/Runtime/RenderCore/Private/StereoRenderUtils.cpp |
FStereoShaderAspects
&40;
EShaderPlatform Platform
&41;
Remarks
Determines the stereo aspects of the shader pipeline based on the input shader platform
Parameters
| Name | Description |
|---|---|
| Platform | Target shader platform used to determine stereo shader variant |