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API > API/Runtime > API/Runtime/RenderCore > API/Runtime/RenderCore/FShaderParameterParser > API/Runtime/RenderCore/FShaderParameterParser/FPlatformConfiguration
References
| Module | RenderCore |
| Header | /Engine/Source/Runtime/RenderCore/Public/ShaderParameterParser.h |
| Include | #include "ShaderParameterParser.h" |
virtual FString GenerateBindlessAccess
(
EBindlessConversionType BindlessType,
FStringView ShaderTypeString,
FStringView IndexString
) const
Remarks
Generate shader code for accessing a bindless resource or sampler