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API > API/Runtime > API/Runtime/RenderCore > API/Runtime/RenderCore/FShaderMapContent > API/Runtime/RenderCore/FShaderMapContent/FProjectShaderPipelineToKey
References
| Module | RenderCore |
| Header | /Engine/Source/Runtime/RenderCore/Public/Shader.h |
| Include | #include "Shader.h" |
FHashedName operator&40;&41;
&40;
const FShaderPipeline &42; InShaderPipeline
&41;