 |
bool |
ALLOW_STATIC_LIGHTING |
|
 |
bool |
bNeedVelocityDepth |
|
 |
bool |
bSupportsDualBlending |
|
 |
bool |
CLEAR_COAT_BOTTOM_NORMAL |
|
 |
bool |
COMPILE_SHADERS_FOR_DEVELOPMENT_ALLOWED |
This is a sepcial one. |
 |
bool |
DXT5_NORMALMAPS |
|
 |
bool |
EARLY_Z_PASS_ONLY_MATERIAL_MASKING |
|
 |
bool |
FORWARD_SHADING |
|
 |
bool |
GBUFFER_HAS_TANGENT |
|
 |
bool |
GBUFFER_HAS_VELOCITY |
|
 |
bool |
IRIS_NORMAL |
|
 |
int |
LegacyGBufferFormat |
|
 |
bool |
PLATFORM_ALLOW_SCENE_DATA_COMPRESSED_TRANSFORMS |
|
 |
bool |
PLATFORM_SUPPORTS_DISTANCE_FIELDS |
|
 |
bool |
PLATFORM_SUPPORTS_PER_PIXEL_DBUFFER_MASK |
|
 |
bool |
PLATFORM_SUPPORTS_RENDERTARGET_WRITE_MASK |
|
 |
bool |
POST_PROCESS_ALPHA |
|
 |
bool |
PROJECT_ALLOW_GLOBAL_CLIP_PLANE |
|
 |
bool |
PROJECT_MOBILE_DISABLE_VERTEX_FOG |
|
 |
bool |
PROJECT_SUPPORT_SKY_ATMOSPHERE |
|
 |
bool |
PROJECT_SUPPORT_SKY_ATMOSPHERE_AFFECTS_HEIGHFOG |
|
 |
bool |
PROJECT_VERTEX_FOGGING_FOR_OPAQUE |
|
 |
bool |
SELECTIVE_BASEPASS_OUTPUTS |
|
 |
bool |
SUPPORT_CLOUD_SHADOW_ON_FORWARD_LIT_TRANSLUCENT |
|
 |
bool |
SUPPORT_CLOUD_SHADOW_ON_SINGLE_LAYER_WATER |
|
 |
bool |
USE_DBUFFER |
|