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API > API/Runtime > API/Runtime/RenderCore > API/Runtime/RenderCore/FShaderCompilerInput > API/Runtime/RenderCore/FShaderCompilerInput/op_assign
References
| Module | RenderCore |
| Header | /Engine/Source/Runtime/RenderCore/Public/ShaderCompilerCore.h |
| Include | #include "ShaderCompilerCore.h" |
FShaderCompilerInput & operator=
(
const FShaderCompilerInput &
)