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API > API/Runtime > API/Runtime/RenderCore > API/Runtime/RenderCore/FShaderCodeResource
References
| Module | RenderCore |
| Header | /Engine/Source/Runtime/RenderCore/Public/ShaderCore.h |
| Include | #include "ShaderCore.h" |
int32 GetUncompressedSize() const
Remarks
Retrieves the uncompressed size of the shader code as stored in the FHeader buffer.