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API > API/Runtime > API/Runtime/RenderCore > API/Runtime/RenderCore/FShader
| Type | Name | Description | |
|---|---|---|---|
| const TShaderUniformBufferParameter< UniformBufferStructType > & | Finds an automatically bound uniform buffer matching the given uniform buffer type if one exists, or returns an unbound parameter. | ||
| const FShaderUniformBufferParameter & | GetUniformBufferParameter
(
const FShaderParametersMetadata* SearchStruct |
Finds an automatically bound uniform buffer matching the given uniform buffer struct if one exists, or returns an unbound parameter. | |
| const FShaderUniformBufferParameter & | GetUniformBufferParameter
(
const FHashedName SearchName |
Finds an automatically bound uniform buffer matching the HashedName if one exists, or returns an unbound parameter. |