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API > API/Runtime > API/Runtime/RenderCore > API/Runtime/RenderCore/FShader > API/Runtime/RenderCore/FShader/GetUniformBufferParameter
References
| Module | RenderCore |
| Header | /Engine/Source/Runtime/RenderCore/Public/Shader.h |
| Include | #include "Shader.h" |
const FShaderUniformBufferParameter & GetUniformBufferParameter
&40;
const FShaderParametersMetadata &42; SearchStruct
&41; const
Remarks
Finds an automatically bound uniform buffer matching the given uniform buffer struct if one exists, or returns an unbound parameter.