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API > API/Runtime > API/Runtime/RenderCore > API/Runtime/RenderCore/FRenderTargetBindingSlots > API/Runtime/RenderCore/FRenderTargetBindingSlots/op_subscript
References
| Module | RenderCore |
| Header | /Engine/Source/Runtime/RenderCore/Public/ShaderParameterMacros.h |
| Include | #include "ShaderParameterMacros.h" |
FRenderTargetBinding & operator[]
(
uint32 Index
)
Remarks
Accessors for regular output to simplify the syntax to:
FRenderTargetParameters PassParameters; PassParameters.RenderTargets.DepthStencil = ... ; PassParameters.RenderTargets[0] = ... ;