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API > API/Runtime > API/Runtime/RenderCore > API/Runtime/RenderCore/FRDGAllocator > API/Runtime/RenderCore/FRDGAllocator/Alloc
References
| Module | RenderCore |
| Header | /Engine/Source/Runtime/RenderCore/Public/RenderGraphAllocator.h |
| Include | #include "RenderGraphAllocator.h" |
void &42; Alloc
&40;
uint64 SizeInBytes,
uint32 AlignInBytes
&41;
Remarks
Allocates raw memory.