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API > API/Runtime > API/Runtime/RenderCore > API/Runtime/RenderCore/FIoStoreShaderCodeArchive
References
| Module | RenderCore |
| Header | /Engine/Source/Runtime/RenderCore/Public/ShaderCodeArchive.h |
| Include | #include "ShaderCodeArchive.h" |
| Source | /Engine/Source/Runtime/RenderCore/Private/ShaderCodeArchive.cpp |
static void CreateIoStoreShaderCodeArchiveHeader
&40;
const FName & Format,
const FSerializedShaderArchive & SerializedShaders,
FIoStoreShaderCodeArchiveHeader & OutHeader
&41;
Remarks
This function creates the archive header, including splitting shaders into groups.