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API > API/Runtime > API/Runtime/RenderCore > API/Runtime/RenderCore/FDispatchShaderBundleWorkGraph
References
| Module | RenderCore |
| Header | /Engine/Source/Runtime/RenderCore/Public/ShaderBundles.h |
| Include | #include "ShaderBundles.h" |
Syntax
struct FEntryNodeRecord
Remarks
Input record structure should match the one declared in the shader.
Variables
| Type | Name | Description | |
|---|---|---|---|
| uint32 | DispatchGridSize | ||
| FUintPoint | PlatformData | ||
| uint32 | RecordCount |