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API > API/Runtime > API/Runtime/RHI
Syntax
uint32 SemanticIndex
Remarks
Semantic index of the output element as defined in the geometry shader. For example "TEXCOORD5" in the shader would give a SemanticIndex of 5.
Semantic index of the output element as defined in the geometry shader.
API > API/Runtime > API/Runtime/RHI
uint32 SemanticIndex
Semantic index of the output element as defined in the geometry shader. For example "TEXCOORD5" in the shader would give a SemanticIndex of 5.
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