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API > API/Runtime > API/Runtime/Navmesh > API/Runtime/Navmesh/Recast
References
| Module | Navmesh |
| Header | /Engine/Source/Runtime/Navmesh/Public/Recast/Recast.h |
| Include | #include "Recast/Recast.h" |
Syntax
static const int RC_BORDER_VERTEX = 0x10000;
Remarks
Border vertex flag. If a region ID has this bit set, then the associated element lies on a tile border. If a contour vertex's region ID has this bit set, the vertex will later be removed in order to match the segments and vertices at tile boundaries. (Used during the build process.)