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API > API/Runtime > API/Runtime/MovieScene > API/Runtime/MovieScene/Variants > API/Runtime/MovieScene/Variants/FMovieSceneTimeWarpVariant
References
| Module | MovieScene |
| Header | /Engine/Source/Runtime/MovieScene/Public/Variants/MovieSceneTimeWarpVariant.h |
| Include | #include "Variants/MovieSceneTimeWarpVariant.h" |
TRange < FFrameTime > ComputeTraversedHull
(
const TRange < FFrameTime > & Range
) const
Remarks
Given a continuous input range, compute the hull of warped times that are contained. eg: for looping time-warps and an input range with size > loop duration, this function will return the full loop range