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API > API/Runtime > API/Runtime/MovieScene > API/Runtime/MovieScene/IMovieSceneBoundObjectProxy
References
| Module | MovieScene |
| Header | /Engine/Source/Runtime/MovieScene/Public/IMovieSceneBoundObjectProxy.h |
| Include | #include "IMovieSceneBoundObjectProxy.h" |
UFUNCTION (BlueprintCallable, BlueprintImplementableEvent, Category="Sequencer",
DisplayName="GetBoundObjectForSequencer", Meta=(CallInEditor="true"))
UObject * BP_GetBoundObjectForSequencer
(
UObject * ResolvedObject
)
Remarks
Retrieve the bound object that this interface wants to animate. Could be 'this' or a transient child object. Pointer to the object that should be animated, or nullptr if it's not valid.