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API > API/Runtime > API/Runtime/MovieScene > API/Runtime/MovieScene/Evaluation > API/Runtime/MovieScene/Evaluation/PreAnimatedState > API/Runtime/MovieScene/Evaluation/PreAnimatedState/TPreAnimatedStateStorage > API/Runtime/MovieScene/Evaluation/PreAnimatedState/TPreAnimatedStateStorage/CachePreAnimated-_2
References
| Module | MovieScene |
| Header | /Engine/Source/Runtime/MovieScene/Public/Evaluation/PreAnimatedState/MovieScenePreAnimatedStateStorage.h |
| Include | #include "Evaluation/PreAnimatedState/MovieScenePreAnimatedStateStorage.h" |
template<typename OnCacheValue>
void CachePreAnimatedValue
&40;
const KeyType & InKey,
OnCacheValue && CacheCallback,
EPreAnimatedCaptureSourceTracking TrackingMode
&41;
Remarks
Save pre-animated state for the specified group and key using a callback. Callback will only be invoked if state has not already been saved.